Candy Land gum Players must move to a
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Players must move to a room and then make an accusation against a character saying they did it in that room with a specific weapon
Once a player knows what cards the other players are holding
Pawns can enter the track from Home base only on a roll of six
Flavors are subject to manufacturer packaging
Candy Land gum Players must move to aCandy Land encourages young players to socialize, exercise patience, recognize colors, learn rules, and follow directions. Players race down a rainbow colored track to be the first to find the lost King Kandy at Candy Castle, but watch out for obstacles like the sticky Molasses Swamp! Start by placing your plastic Gingerbread Man (or other character marker) at the beginning of the track. Each turn, players draw a simple card and move by matching the